coroutine


1. Asynchronous File I/O

#include <boost/asio.hpp>
using namespace boost::asio;

io_context io;
ip::tcp::socket socket(io);

boost::asio::async_read(socket, ..., [](error_code ec, std::size_t bytes_transferred) {
    // Handle the read operation
});

2. Network Server

#include <boost/asio.hpp>
using namespace boost::asio;

io_context io;
ip::tcp::acceptor acceptor(io, ip::tcp::endpoint(ip::tcp::v4(), 8080));

acceptor.async_accept([&](error_code ec, ip::tcp::socket socket) {
    // Handle the accepted connection
});

3. Message Queue

4. Stream Processing

5. Game Loop

6. Asynchronous Database Access

7. Asynchronous Logging

8. Parallel Processing

9. GUI Event Loop

10. Web Server

11. Asynchronous Web Requests

12. Asynchronous File Encryption

13. Asynchronous Image Processing

14. Asynchronous Video Streaming

15. Asynchronous Audio Processing