csetjmp


1. Signal Handling:

#include <signal.h>
#include <setjmp.h>

jmp_buf env;

void signal_handler(int signum) {
  longjmp(env, signum);
}

int main() {
  if (setjmp(env) == 0) {
    // Install signal handler
    signal(SIGINT, signal_handler);
    
    // Main program loop
    while (true) {
      sleep(1);
      printf("Running normally...\n");
    }
  } else {
    // Signal was caught
    printf("Signal %d caught!\n", signum);
  }
  
  return 0;
}

2. Error Handling with Multiple Return Points:

3. Implementing a Stack Machine:

4. Implementing a Coroutine:

5. Context Switching between Threads:

6. Implementing a Pause/Resume Mechanism:

7. Implementing a Time-Limited Function:

8. Implementing a Non-Blocking I/O Function:

9. Implementing a Custom Scheduler:

10. Error Handling with Structured Exception Handling (SEH)