expected


1. Checking For Predefined Values

#include <iostream>
#include <optional>

using namespace std;

int main() {
  optional<int> number = 10;

  if (number.has_value()) {
    cout << "The value of the number is: " << *number << endl;
  } else {
    cout << "The number is not set" << endl;
  }

  return 0;
}

2. Checking For Null Pointers

#include <iostream>

using namespace std;

class MyClass {
public:
  MyClass() : ptr(nullptr) {}

  void setPtr(int* ptr) { this->ptr = ptr; }

  int* getPtr() { return ptr; }

private:
  int* ptr;
};

int main() {
  MyClass myClass;

  if (myClass.getPtr() != nullptr) {
    cout << "The pointer is not null" << endl;
  } else {
    cout << "The pointer is null" << endl;
  }

  return 0;
}

3. Checking For Empty Collections

4. Checking For Errors

5. Ensuring Function Arguments Are Valid

6. Checking For User Input

7. Checking For File Existence

8. Checking For Object Validity

9. Checking For Type Compatibility

10. Checking For Equality

11. Checking For Inequality

12. Checking For Greater Than

13. Checking For Greater Than or Equal To

14. Checking For Less Than

15. Checking For Less Than or Equal To

16. Checking For Logical AND

17. Checking For Logical OR

18. Checking For Logical NOT

19. Checking For Range

20. Checking For Multiple Conditions

21. Checking For Nested Conditions

22. Checking For Conditional Statements

23. Checking For Default Conditional Statements

24. Checking For Conditional Loops

25. Checking For Do-While Loops

26. Checking For For Loops

27. Checking For Range-Based For Loops

28. Checking For Ternary Conditional Operator

29. Checking For Lambda Expressions

30. Checking For Function Pointers

31. Checking For Class Methods

32. Checking For Object Pointers

33. Checking For Arrays

34. Checking For Pointers

35. Checking For References

36. Checking For Const Variables

37. Checking For Immutable Objects

38. Checking For Type Aliases

39. Checking For Templates