float
float avg = (num1 + num2) / 2.0f;float balance = 100.50f;float pi = 3.141592653589793f;float temperature = 27.5f;float x = 10.0f;
float y = 20.0f;float duration = 12.5f; // in secondsfloat discount = 0.15f; // 15% discountfloat distance = sqrt(x2 - x1) + (y2 - y1);